Then get into the left cover. Talk to the Quartermaster and choose option 2 asking for parts for the buggy, then choose option 2 to get Ryan thrown out. Go back to the Resistance Shelter. When you go out of the building and down the stairs, make a right and go straight. The ones that you're narrating can be skipped by holding, Conversations that you and others are having, simply tap. Now head to the nearest waypoint at the top of the map. Also, the remaining skill points you get will go into crafting. Push and then 3x to go to Skills. A few seconds later, you’ll unlock the last achievement: Complete the game on any difficulty level. Destroy the Armored Spider with it. Talk to Jennifer and choose Jennifer’s Story. You’ll see why in the walkthrough. Choose option 1. Then go into Ryan’s place where his boombox is and turn it on. There’s an HK Aerial that shows up as well. As long as you’re actively scavenging, the accumulation achievements will unlock during your gameplay. Destroy the 2 Armored Drones and 3 Scout Drones and progress down that street until you see more steps on the right side. She should trust you enough to agree. When you get close to the building the vault is under, go to the end of the street. Use your VSB-90 and you’ll be fine with all of them. Watch the cutscene and go to the resistance shelter. Using the Rail Plasma will greatly conserve ammo and have this done quick. Go back down the stairs and make a right at the bottom. Continue through this area. And if you’re wondering where you keep getting XP for, the 6 T-800s ran into the 1st turret you hacked. Destroy it and leave. It is based on the Terminator franchise, set during the future original war, depicted in The Terminator films and Terminator 2: Judgment Day. Each head is worth Skynet Tech points. Run out of there and if you didn’t get to level 20 from the T-825s, you will now. Take your favorite fandoms with you and never miss a beat. Hack the turret and it will destroy the Armored Spider. Select when you’re done trading to accept the transaction and exit. Destroy them. His entire team is decimated at the start of the game, and our hero will have to find Commander Baron. It can 1-shot Spider Scouts, Scout Drones, and even Armored Spiders if you can get close to its crit on its back. For the 1st response, choose any option you want. But try to stay far away from it and fire at it. Get to the waypoint. Nobody is alive, including machines. You’ll probably level up to 5 here. Leave out and make a right. Halfway up the stairs are 7 Spider Scouts on your left. Make it to the parking lot. She’ll still trust you in the end as we work towards the best ending. If you can avoid the Spider Scouts, you can place a pipe or can grenade in the middle of every machine in there, severely damaging most or all of them. Go down the path, make a right and destroy the 3 Silverfish by sound decoys or shooting them, then run to the hideout. It’ll start to shoot its miniguns; go slightly down the stairs for cover, but remain detected so it won’t walk away. Destroy them and the 3 Spider Scouts, then head to the corner opposite of you. Stay glued to the right side of the doorway.It will take a left through the laser gates and won't return to that area. When it does, you can either go left into a small corridor or right, past the truck. Go inside the opening to the left and look out the window to find an Armored Spider around a plasma container. Backtrack to where we came from, where we killed the Armored Spiders, Silverfish, and Drones. Inside on a barrel is note #8: There’s also an explosive wall in there which is optional. Use both Skill Points for Explosives and Fast Learner. When it walks away, go down the next hallway. There's no need to destroy the 2 on your level as long as they don’t see you. You won’t have purple yet. Then "check the table". When they’re dead, salvage the house and keep moving to the waypoint. The device locations are right, right, left. Make a right and go into the same building we just went inside to hack the first turret. There may be 2-3 Terminators still operational. Continue while avoiding the HK Aerial. You can equip stimulants in your defensive tab, but you don’t need them. There’s 2 turrets and an Armored Spider here. Throw a Sound Decoy to the left where you see 3 Silverfish. Leave the shelter and head Downtown. Destroy the T-800. If you want to skip cinematics, there are 3 types. Move with your UV goggles being extremely cautious down the hall. You’ll see a car. Start out on the only way forward and decide to take a perfect picture of a T-808 Flamer. Now let’s destroy it. Kill the next T-800. Progress through and very narrowly avoid 3 Terminators. Notice they stop for only 1 second now. Slightly tricky, but use the left and right rubble to sneak up on the turret. It’s straightforward, but expect 2 T-47s and 1 HK Aerial and an assortment of every other machine you’ve seen up to now. It will always be in your inventory from here on out. Easy kills. Save your skill point when you get it. Open the right one, which the puppy is behind. There’s a plasma container around the right side. Put the skill point in Toughness. Terminator: Resistance is set in post-apocalyptic 2028 in Los Angeles. Kill the 5 Spider Scouts in the area, then go up the stairs on the right. It will be a hard hack, so just rinse and repeat if you fail. Upgrade it and sell/buy whatever you want, because you won’t see him again. Go down the stairs and go through the ambulances in the garage, toward the waypoint. You can sneak by the T-47 Plasma or destroy it. Choose Jennifer’s Story and answer however you want until she appreciates it, then go to sleep. Keep your shotgun just in case. And they do have superhuman strength if you were thinking they can’t break down a closed door you’re hiding behind. Make a right down the hall and the first left. Choose your own options until he appreciates it. It may or may not kill both the spider and another turret. You’ll see a T-800 walk by. There will be 1 turret, 2 T-800s, and 2 T-808 Flamers. Conversations that you and others are having, except you can't skip these at all. The next T-800 will start its route when you get close to the next hallway, which has a Life Insurance poster on it. Use a Speed Stimulant or 2 if you have them, and run ahead until you get captured. Take all the Violet Plasma ammo and Medkits and relive the beginning flashback of Terminator 2 for a few seconds. Take the 1st left where you see a laser gate. Destroy 1 Armored Spider with it and shoot from that window to destroy the T-800 and other Armored Spider. This fight is one big circle, so evade and fire if you need to and don’t let it trap you. To hear an achievement unlock: Alvin will angrily turn it off. As long as you’re crouched behind it, you won’t be seen. You should level up to 15 or be extremely close to it. Take a right down the alley where the plasma container is. When you move into the middle of that room, they all will spawn. When it explodes, the T-800 in there (if you didn’t destroy it earlier) should be destroyed by the explosion. Walkthrough 2 Walkthrough Terminator: Resistance. It should destroy the Armored Spider and any Spider Scout near it. Move to the right of it when it isn’t looking again. If it does, wait for it to come to you so you’re not fired at by the turrets, then destroy it. Watch the walkthrough of the game at YouTube . Destroy them. Continue forward and locate note #14 on a couch: Pick up the dispensary key and scavenge everything. Talk to Jennifer and choose Jennifer’s Story. by Benjamin J Johnson. You can choose any option, but you need to choose option 4 (Erin’s Story) to increase your chances at the good ending. Don’t worry about it for now. No more enemies will spawn, so rinse and repeat until the HK is disabled. There is a plasma container straight ahead. Make a right when you get to the restaurant. Immediately turn around and go back to the lockpicked room WITHOUT RUNNING so it won’t hear you, close the door and wait in there. Crouch walk with your UV goggles until you get halfway up the 2nd flight of stairs to see 2 T-800s spawn. Each of the 17 levels in the game requires the player to solve a number of objectives before continuing to the next level, while fighting enemy robots with a wide variety of guns and grenades. However, few days prior to the operation, the Resistance Headquarters was under attacked by Skynet force, starting with a T-800 Infiltratorthat infiltrated the base. When you’re ready, head to the Downtown District. Go up the stairs and through the only open doors. These three achievements can be unlocked during chapter 11 - Back to Pasadena. You’ll see the next T-800 just standing there in a further ahead room. You should be 14 now. Ammo saver right here! After the cutscene, look to the right of Alvin for note #20: Talk to Baron and choose the 1st option if you want, but choose Baron’s Story and answer how you want until she appreciates it. Now, look past the turret for a side path. Don’t forget to pick up your Skill Point. Now that we have hit 24 and our weapon skill is maxed out, we no longer need to do side quests to get our level up. Right where you’re at, there’s an Armored Spider and 2 Scouts you’ll need to kill for the 1 survivor to join you. Before the easy lockpick door down the hallway they all came from, there’s a hallway on the right. This will be our primary weapon now. You can either sneak by the lone T-820 or destroy it. Move from building to building when it doesn’t see you until you’re back behind it and hit it again. When you get here. Answer how you want to until she appreciates it. Go down the slope and watch for the first T-820. Use it on Toughness. I shot them all. Eva will start firing at you when you make it out, but stop after 2 seconds since she gave her position away to the machines. When it does, the HK will most likely see you. Robocop is brought back online into the terminator outpost and must battle his way through the terminator-infested future to reach the inner sanctum of skynet. Match up all the chips for upgrades however you want to. 1 or both of the Armored Spiders may come into the outpost in the gunfight. Then it will recover and start to launch rockets at you. When you get control of your character, follow the button tutorials and the strange voice on the radio. Tank if you were here earlier saving Alvin from the T-825s, you unlock: destroy T-800 Flamethrower shooting! 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